Monday, March 2, 2009

So Sam, how was Killzone 2? This is a quick preview.

Well Mr. Imagination, I got the game last night and I do have to say a few things about it. It's visually breathtaking as I played it on my dad's 50+ inch screen. It has not been since Gear of War that I appreciated a game's graphical engine as much as this, but if you're not a graphic Nazi let's continue. Controls is the next thing fps players will realize about this game along with words like "what the @#$*" and "seriously why?" but I actually want to applaud Guerrilla Games for not going with the norm of "R2 must always be shoot!" thinking. A person should also not list the controls as one of the games faults just because they're not used to it and honestly the controls themselves are not awkward.
The drop ship intro is amazing and I will play the game longer next time.

1 comment:

Anonymous said...

He's wearing goggles so he's very pretty.

Elaborate a little more in depth on the nature of the controls. What is the hook to Killzone 2 aside from graphics?